2D Tile Mapping in XNA
October 21, 2008

This month's presentation focused on developing 2D worlds through the use of tiling. We explored how to create a tile based world as well as some data & layering techniques to streamline the process.

Meeting Notes:
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· Congratulations to all the prize winners!

Special Thanks:
· Guildhall for hosting the event

Presentation Slides:
· download